Cyberpunk 2077 dev will continue crunch "to some degree" through five month delay

Cyberpunk 2077’s delay until September means it will get another five months of polish, but also five more months of staff crunching – working overtime – to some degree.

Developer CD Projekt Red addressed the matter in an investor Q&A session last night, held following the delay’s announcement.

In it, exec Adam Kiciński explained why the delay was happening, why it had been decided upon now, and when the rest of the studio had been told (“minutes” before).

We also heard this delay would have a knock-on effect for the studio’s other big Cyberpunk project in production – a multiplayer which will get a separate release, likely now sometime after 2021.

“Why now? Why three months before release?” Kiciński said of the delay. “Well, we have been waiting and there always comes the moment to decision. We are constantly evaluating the game and we decided if we are to delay this is the right moment, and that with the decision to add five months we would be really sure that we can deliver what we had planned.