Platinum Games is building a new in-house engine.
In an interview shared on the studio’s website, members of the company’s research and development group talked about the process of developing the software – which is currently codenamed PlatinumEngine – and how “their approach differs from most in-house engine development.” The engine has reportedly been in development for the last two years.
“Our Research and Development Group finds the technical solutions we need to create thrilling next-generation action games,” the company said (thanks, VGC). “Now, they’re hard at work on the PlatinumEngine a new in-house engine to drive all of our creations.
“We’ve used our own in-house engine, specialized for action game development, since PlatinumGames was founded,” said Wataru Ohmori, CTO and R&D lead. “But modern games demand a whole new level of quality, a greater variety and number of objects on-screen, and a richer amount of expressive visual power.